
I say approximately because the exact position can fluctuate due to an unknown reason. Therefore if I get hurt by a hazard, such as falling in water or falling from a floor, it spawns me at approximately 0 on the X, Y, and Z axes. Jumping as soon as you enter a room results in the game failing to correctly distinguish where Mario was standing. This is an improvement of 5:32.95 or 19977 frames. I have this TV for 4 months now, without using it! Thank you very much!!! Richard September 2014 Yes!Įxcept, this time, Mario is sick of having to repeat this game six times, so he does it even faster. June 2010 Very many thanks - I had the same problem - and its now sorted! Rob H March 2008 Didnt know where to log a BIG BIG THANKS been searching for ages for this answer nearly binned the tv but all channels up and working as per your answer worked a treat will use your site again if I get stuck. When he arrives, she is missing as usual, and he must collect 7 Crystal Stars to save her and open the Thousand-Year Door to collect the treasure. In it, Peach asks Mario to help find a treasure hidden in Rogueport. It incorporates a world made of paper and turn-based battles, much like its predecessor.


Paper Mario: The Thousand-Year Door is an RPG developed by Intelligent Systems and is the second game in the Paper Mario series following Paper Mario for the Nintendo 64. Paper Mario: The Thousand-Year Door, released in Japan as Paper Mario RPG, is a console role-playing game developed by Intelligent Systems and published by Nintendo for the Nintendo GameCube.
